Showing posts with label in the details. Show all posts
Showing posts with label in the details. Show all posts

Saturday, January 11, 2014

The Saturday Review: Helix

Details matter. Details can make or break a story, because if the writer can't pay attention to details, you have to wonder about the rest of it. Now, I know some things get overlooked. Mistakes happen, and I'm okay with that. There's also a certain amount of suspension of disbelief required in almost any story, no matter how "realistic" it is. The less grounded in reality, the greater the suspension, but details can be key to holding that suspension in place.

It's in the details where Helix fell apart for me. I'm disappointed by this, because I wanted to like the show. There's certainly a lot to like about it, including the cast, but I couldn't help feeling they overlooked too many things. Maybe this is nitpicking, but when it gets to a certain level the nits start unraveling the whole.

(A couple of spoilers in this, so just be forewarned.)

I'm going to break these down into a couple of categories, starting with

Location

Point #1: Okay, did anyone in charge of this show remember that the Arctic, unlike it's southern cousin, is an ocean. I know one person did: whoever did that gorgeous matte that was under the helicopter on approach to the facility. Did you see those cracks? They were great. They were there because, again, the Arctic is an ocean, and the ice there does very different things than ice on solid land. There's a reason there aren't the kind of bases in the Arctic that there are in the Antarctic, and one of those is that sea ice isn't anywhere near as stable.

Even when it isn't melting. Which brings me to

Point #2. Now, they did a nice job on the map situating it in a place where there is still not open water in the summer in the Arctic, but whoever sank the probably millions if not billions of dollars into this thing (I mean, did you see that head office? Wood floors, spacious enough to park a couple of cars in, and that massive window? In the Arctic?), I hope they designed it to float in the long term.

Now, judging by the day/night cycles it's somewhere between summer and winter (because they are, according to what they said, above the Arctic circle), so we can't expect it to be at the height of summer,  and we're not yet to open water in the entire Arctic in the summer, but if I were building something like that, I'd be worried about it.

Point #3: Speaking of temperature, what idiot walks out into that kind of cold without a face covering? Idiots who spend their lives in LA and don't actually have any appreciation for cold weather, that's who. This one should have been a matter of common sense. Again, even allowing that it's not the dead of winter, there was serious blowing snow and cold. Enough cold to freeze the monkeys solid, and rather quickly by the looks of it.  And yet, the army guy, and the scientist trying to escape, are out there dressed no more warmly than if they're trying to build a snow fort on a Saturday afternoon.

Contagion Protocol

If these are really the people working at the CDC, I'm suddenly a lot more frightened. I am not a doctor. I am not a scientist. And even I know that those suits they wear are not just about airborne pathogens. Even I know that you don't take off the thing that protects your face when you have infected rats right in front of you. For something that they know is so deadly, they are awfully cavalier about it in certain scenes.

Beyond that, it looks as though new people will be showing up. I'm sorry, but what part of "quarantine" were they unfamiliar with? New people cannot come in, just as the old people cannot come out. That's what it means to be quarantined.

Even before the outbreak, why are there such big air vents? Why aren't there more filters that would make it harder for the bad guy to move around in the vents in the first place? This is a lab dealing with various pathogens, some of which had to be potentially airborne, and yet there seem to have been zero precautions in place. Maybe this will be explained as part of some nefarious scheme, but still...

Common Sense

This to me is the most damning part. Okay, they're playing fast and loose with the CDC stuff. Not like it hasn't been done before. Okay, it was clearly written by people who only see snow in snow globes. Not the first time there, either. But then there were these things:

You have a dangerous, contagious man on the loose. And yet, near as I can tell, the job of head of security is to stand around behind the others. Everyone seems to forget to look for the biggest threat.  What else does security have to do at this point other than conduct a manhunt for the number one threat to them all? Because clearly security isn't doing other things they should be.

Then the bad guy takes the hand of one of his victims. We know the chip in the hand allows access to the locks. Why not immediately rescind the dead guy's access? If I could figure out that's what he wanted a hand for, the guy who's job it is to keep everyone secure should have. Heck, even if it wasn't what the bad guy wanted the hand for, this does not seem an unreasonable precaution. Yet no one even suggests it, even after it's been demonstrated that access can, in fact, be restricted.

Also, what's the number one rule of any horror film? DO NOT GO ANYWHERE ALONE. This is not just a question of the characters being less genre-savvy than the audience, this is common sense. You have a bad guy who is traveling through the air vents, vents that lead everywhere and cannot be sealed off. (I'll grant them that one, seeing as the bad guy demonstrates serious strength.) Why is anyone, ANYONE, traveling through the facility or working alone at this point? I don't care if you're taking a shower, you don't go alone.

Speaking of which, tracking a person through a metal air vent should not be hard. It makes an awful lot of noise. Although in this case it only seemed to do so when necessary to build suspense. Though I suppose that falls under the convention of having big enough vents to move around in anyway. Look, I bought it for Die Hard - which they had the good grace to name drop - but, in the intervening decades, I thought we'd all become savvy enough to know that in real life, these vents aren't big enough for that.

I'd like to nitpick having to manually search for the guy in the vents in the first place, but it's not entirely implausible that there isn't so much as a Roomba in the entire facility. Though, really, someone or something has to be keeping that gorgeous hardwood floor clean and shiny.

So, where does that leave me with the show?

When all is said and done, I really, really wanted this to be good. And parts of it are. Parts of it - and some of these are narrative things that I did not address here - are not. The lack of attention to detail worries me, from the small details to the big ones that seem to be driving the story.

I may tune in next week, but I really think they've lost me just by not paying enough attention.

Thursday, May 13, 2010

Smells of Spring

They say April showers bring May flowers. Around here, the seasons and the months aren't quite so clear cut, and this year it seems to be going backwards. We had April flowers first, and now we have May showers. Still, Spring has sprung, and aside from the usual harbringers of the season, I can tell it's here because of the way it smells.

All seasons have certain smells associated with them, of course, but I have found that Fall and Spring tend to be the two where the aroma of the season is most easily detected out of doors. The kinds of things you can have waft into your nostrils just walking around town. Winter is more indoor smells, such as fireplaces and the smells of the holidays. Summer is more localized, as for me at least nothing says Summer like the smell of the beach or the pool. In small town where I make my home, those smells aren't likely to be just wafting my way unless I hop in the car and do some driving.

Spring smells are sidewalk smells, and not really those of most flowers. There are exceptions, as some blooms are either close enough to the sidewalk or in a big enough bush that you catch them when the breeze is right, but for the most part you have to get your nose down into the flowers if you're going to smell them. (I was taken off guard by one such flower the other day, but that's another entry.)

Grass is different. Even when it isn't being mowed for the first time, the smell of it changes when it starts to grow, especially after it rains. That may sound crazy, but having lived most of my life in a place where we cycle through all four seasons, the Spring grass smells differently, even from that of a Summer lawn. It's slightly more earthy, in part I think because you also get the smell of the ground coming out from the Winter freeze. There's also the added smell from people putting down mulch and other fertilizer around their plants, which adds to it rather pleasantly, I think.

There's also something in the way the air itself smells just after a Spring shower. Rain has a scent. Yes, it's more accurate to say that the weather patterns that come before and after a rain storm alter our ability to detect certain smells... but this is one of those times where even though I'm a science geek, I'm going to take poetry over science and just say it has a scent all it's own. A thunderstorm in summer smells different, starting with the heavier ozone, and one in Fall carries different odors, too. Spring showers have a unique smell.

(Probably why shampoo manufacturers turn to that season when they market things. I have seen shampoo and body soap scents labeled "Spring Shower" but never one that said "Autumn Shower." Might also be the visual of showering in the cold as opposed to the warmer temperatures that supposedly go with Spring.)

It may also be that I am more apt to notice the smells of the outdoors in the Spring, especially when all Winter I've been most indoors. Even when I venture outdoors in the Winter, my nose is usually covered, and snow doesn't have a smell to it that I've ever noticed. Not clean snow, anyway. So Spring represents the first time the windows have been opened in months, the first time breathing outside air on a regular basis, even when inside the house. I think that circulation has as much to do with the association as anything tangible in the air. (All smells are based on particulates. It's really best if you don't think too hard about that.)

Whatever the reasons, Spring is firmly here, and aside from the dandelions and the little daisies, I intend to enjoy all the olfactory options the season has to offer.

Monday, March 22, 2010

The Joys of Research

It's been a while since I had to do anything resembling serious research for a book or story. Much of what I write leans heavily enough towards science fiction and fantasy that I can, in the main, get away with maintaining an idea file as opposed to having to do any actual research. Years ago - by which I mean decades - when I first started my idea file it was little more than clippings from the pages of Popular Mechanics. They had a section in the front that was all about upcoming future tech, and I found it inspiring enough to clip them and save them. I have no idea where that folder disappeared to over the years, but that was my first effort at keeping ideas from outside sources together in one spot.

In the intervening years, the internet has made it a little easier. I have a folder of bookmarked stories and reference web sites that contain items I might one day use, or have an ongoing need for (such as a story done by the Boston Globe on the future skyline of Boston). Most of those, however, are reference materials. The kind of thing I consult when I need to verify something, or have to put a little dose of realism into something.

For the current project, however, I'm back to actual research. This is a warm-up for the next project, I think, which will require much more hard research and possibly note-taking. That's the next one. For this one, I'm essentially browsing through a number of resources, tracking down ideas and concepts while I play around with various plot elements and characters. I'm looking for things off the beaten track, too, which makes it a bit more interesting (and also challenging).

In some ways, the internet makes this a lot easier. I am in need of monsters, and a quick Google search for "monster encyclopedia" netted me a number of places to start. All neatly categorized and organized alphabetically, too. This makes it nice when I have a rough idea of what I'm looking for, but there are drawbacks. I have books on my shelves that are the print equivalent of a lot of these internet sources (if not quite so complete and thorough) and what I find useful about them is being able to grab one and sit down with it over lunch, browsing through the pages to see what catches my fancy.

It's also easier to set a book aside on the desk, and write something with it open. For some reason switching back and forth between program windows just doesn't flow as smoothly for me, and something always suffers in the process.

Then, of course, there is the siren call of all those linked items in an article. It's far too easy for me to go wandering down the digital rabbit hole chasing link after link. In a book this is much less of a danger, in part because it means flipping back and forth, and in part because I have noticed that in books they are more likely to offer a brief explanation. On the web, the tendency is just to provide a link, and assume people will click it if they want to know more. Which, of course, I do, and hence the passage of hours before I realize just how much time I've spent.

However, while that doesn't help my productivity, it does satisfy my curiosity and desire to learn. Sure, it adds to the already massive library of useless and random items stored in my head (picture that warehouse at the end of Raiders of the Lost Ark, only bigger. Much bigger.) but I operate on the philosophy that, as a writer, I never know when one of those little nuggets might come in handy. Details count, after all, and even if something doesn't become a major plot point, being able to flesh out the small stuff makes the big stuff better.

Now, if you'll excuse me, I have more research to do.

Sunday, November 29, 2009

It's Beginning to Look A Lot Like....

The holiday season has officially arrived in my house. Not only are the lights and the tree up, but I've had my first candy cane. The candy cane is one of those things were somehow the season just feels incomplete without it. It's like winter without a snowman, summer without a trip to the beach, Easter without the Cadbury Bunny. Egg nog is necessary too, though I am content to purchase that rather than make it.

It's those little details that sell the season for me. Granted, the commercials can run it into the ground, but I don't watch a whole lot of television anymore, so I miss most of that. Add to that I gained an appreciation for the Holiday Spirit after living abroad in a place where they didn't really celebrate it, and it's safe to say the Ghosts of Christmas don't need to be visiting me.

All of which reminded me of how adding the little details into your writing can really help sell a scene. Someone once commented that Stephen King does this really well, mostly with the sort of grounding details that make his stories more real, more relevant, like a TV guide on the nightstand of a character - usually right before said character gets carted off by the monsters. Getting those details right can be the difference between achieving verisimilitude and leaving your reader going "wait, that's not right."

I wrote before about movies getting things wrong, from the howl of a wolf in the Carolinas to the car that explodes every single time it drives off the cliff. But mostly we accept those. Even though we know they're wrong. It's like sounds in space: yeah, it should be completely quiet... but how boring would that be? (For the most part. Sometimes that quiet in space works really, really well.) Yet even when we accept them, for a brief moment they can take us out of the reality of the narrative.

Good details help keep you deep in that narrative, so that for all intents and purposes it's as real as it can get. (It shouldn't feel completely real to you, because then you've lost touch with reality. And while some people I know would make that argument about me, that's an entirely different topic.) This is where research helps, as well as that time-worn/honored piece of advice to "write what you know."

So for me, if the story takes place during the holidays, there ought to be a candy cane in sight somewhere.

Saturday, November 7, 2009

Real Life... Only Better

The movies never get it right. History, that is. Now, as a historian (technically, anyway) I could turn this into a rant about that, and I have a book on my shelf that is, essentially, just that: a collection of articles that examine what movies get wrong when they turn to history. As interesting as the book is, though, I think it misses the point. The movies aren't about teaching, they're about storytelling. And while a good history film - or book - has a strong narrative, there's a difference between those and what a movie - or a novel - is trying to do.

In fact, one of the best historical novels I ever read was "The Killer Angels" which was pretty accurate, and made into a pretty accurate movie. But I wouldn't recommend using either to study for a test on the Battle of Gettysburg. By the same token, I love the movie "Glory," which the book on my shelf ripped to shreds. Admittedly, it is inaccurate. Highly so. (Watermelons, in Massachusetts? At that time of year?)

On the other hand, citing it's inaccuracies misses the point. It's not like Hollywood was going to green light multiple movies about African-American Civil War regiments. So while, yes, it's true the 54th was educated Blacks and not slaves, by making the movie 54th a more diverse mix I think it conveyed a broader message. And anyone who missed the symbolism of the watermelons wasn't paying attention.

Hollywood gets a lot of things wrong. Ask any cop, forensic scientist, or plain old physicist. There comes a certain point where certain sacrifices get made for the purpose of a good narrative. There's a line there, mind you, as do too much and you venture over into the realm of the truly silly. Also, sometimes, as a historian I do think that Hollywood could have and should have gone with the truth, and it would have made for just as good cinema. (It's Stirling Bridge, Mr Gibson, Stirling Bridge. Which brings me to...)

With a few examples, Hollywood gets most of it wrong. Braveheart is a great film. One of my favorites and I've watched it many times. As history... it's hysterical.

Apparently though, Hollywood isn't the only one that does this. Shakespeare, it turns out, may have over-stated the odds in Henry V. To that end, some NY Times op-ed person thought to rewrite the famous speech. You know, the "hold their manhoods cheap" speech. Which, in turn, is the real reason for this post. I'm reasonably certain Shakespeare new his facts. I'm also reasonably certain he knew a better story when he thought of one. As fiction, mind you. I don't think Shakespeare ever made any claims to be a faithful chronicler of history, which I kind of thought the NY Times piece overlooked in it's mock-up of the speech.

If you're going to write history, actual factual history, then yes, you need to be accurate as much as possible. But if you're sticking that "Based On" label, or better yet the "Inspired By" in front of your work, I think you ought to be granted some leeway with the actual events.

So long as you're telling a good story.

Saturday, October 24, 2009

Steampunk Music

A quick definition, for those not in the know, borrowed from the Wiki gods:

Steampunk is a sub-genre of fantasy and speculative fiction that [...] denotes works set in an era or world where steam power is still widely used [...] but with prominent elements of either science fiction or fantasy [...]. Other examples of steampunk contain alternate-history-style presentations of "the path not taken" of such technology as dirigibles, analog computers, or digital mechanical computers [...] with a presumption of functionality. (original article here)

This is one of the concepts that may be best understood with a visual, so take a moment to look here and then again here, and you'll get the idea.

Now, the concept appeals to me for a number of reasons, not least because the first bit of adult fiction I ever really got into was Sherlock Holmes. (Tolkien and Herbert were in there, too, but their worlds had more limited entries.) Steampunk seems perpetually stuck in a semi-Victorian era level of society. A bit more advanced, as I think dirigibles came slightly later, but with about the same feel. So it appeals to me for that reason alone, as there is just something about that era that I find fascinating.

Also, I find dirigibles incredibly cool, and think that even though it would be slower, modern air travel would be so much more enjoyable if we'd stuck with blimps. Which, yes, is wholly impractical given the number of travelers and the speeds with which they must travel, but really, can anyone argue that a slower pace would really be a bad thing in today's world? And besides... blimps! Blimps!!

Ok, that bit of personal geeky self-indulgence aside, one of the other reasons the genre appeals to me is it has such a visual element to it. Which was pretty much where I thought it began and ended - as a visual medium.

I was wrong. (Probably not for the last time, certainly not for the first.)

There is musical steampunk.

I'm not sure if it expands beyond the band that was introduced on the radio the other day, via one of the NPR programs, but it does exist. The group, whose name eludes me - and we all know how I feel about research on this blog - is primarily a jazz-oriented outfit. Now for whatever reason, they decided to attempt to do modern era music on more traditional instruments. In other words, rock and roll without the standard rock and roll set of instruments. Big band meets Led Zeppelin. Sort of. (Yes, blimps again.)

It was not muzak by any means, which might be the first comparison that springs to mind. They managed to retain the edginess that defines steampunk, and convey that on a musical level. I won't claim it was music I'd run out and buy, but it was decidedly different, and I thought it added another dimension to this particular genre. It reminded me that if you're going to get into world-building, which is sometimes an integral part of both fantasy, sci-fi, and spec-fic (with all the over-lapping those genres do lately), there are always multiple layers of elements to consider.

Which, if it didn't look so cool might be enough to get me to eschew the unfamiliar future for the known element of the present.

Only... there are those blimps to consider.

Thursday, October 22, 2009

Smells of the Season

The turn of the seasons here is accompanied by a variety of visual clues. Changing leaves, darker clouds (usually rain but every now and again snow instead), and of course shortening days and warmer clothes. Each season also comes with it's own set of smells, and these for me help me to get more into the season than almost anything else.

Spring and Summer, for example, are accompanied by the smell of mown grass. The other day it was warm enough for someone to be getting in one last mow. (Not me, though my lawn could probably use it, but I have decided now that we've had a frost not to worry about it.) Even though it was October, it brought Spring to the forefront of my mind. Cookouts are one of those Summer smells, as in the unique smell of the beach - which around here is normally a pleasant thing.

Winter's smells, by contrast, are almost all indoor smells. Snow, for example, doesn't have much of a smell. Unless you have dogs, and in that case you shouldn't be out and about in that snow anyway. White snow only. Pine might be an outdoor smell, but of course in Winter you usually get that indoors around the Christmas tree. Being out in an actual pine forest has the same smell, but being evergreens it doesn't matter much the season. Other smells include those of holiday foods, such as pumpkin spices.

For Fall, that smell is a combination of things, but none are more prominent, more welcome to my nose than that of wood smoke. Something about catching that first whiff on the breeze lets me know that fall has truly arrived. Couple that with the smell of apples, particularly apple cider, and even if I couldn't see the leaves change I'd know what season it is. Now, I realize this may be a regional thing, and that if you live in Southern California the smell of wood smoke might mean something far less pleasant, but up here (relatively speaking) that smell means the temperature is dropping and people are turning to their wood piles once again.

That, for me, is one of the biggest appeals of a fireplace, too. Yes, they're pretty and provide warmth, but it's that lingering smell, especially if you're burning more fragrant woods, that really sells the experience for me.

Saturday, September 26, 2009

Muzak on the Space Elevator

I was listening to a program the other day... not sure which one (program, that is - day, too, for that matter) and they were talking about the concept of a space elevator. For those unfamiliar with the idea, it was first conceived by Arthur C Clarke, of 2001 fame. At least I think the idea is his. Might be some other sci-fi guru's, but I'm pretty sure. And lest anyone dismiss the concept as a flight of fancy, it should be pointed out that Clarke came up with the idea of a communications satellite. Designed one, too.

The space elevator hasn't been built yet, but it's an elegant and simple concept. You stretch a thin yet high-tensile cable up to a geosynchronous position in orbit, and then use that to haul an elevator up to orbit, carrying all manner of things that can then be put up there. It would ultimately be cheaper and easier than a rocket, and probably comes with other advantages I'm not grasping at the moment. (Because I'm not bothering to look it up, per usual, and going with what I can remember at 11:30 at night.)

I've heard about the idea before, and I should mention that it's being discussed as a way to haul cargo, not people, for obvious reasons, starting with the ending destination. I suppose if someone does build it, there would be ways to make it carry people, though, again, I'm a writer, not an engineer. However, it occurred to me ask if it does carry people, would it have elevator music?

It was initially a silly question, but it raised an interesting issue nonetheless: as much as I enjoy sci-fi and technology, for all the fantastic things it does there are still the mundane aspects of life that just never go away. It's like the story of Alan Shepherd having to pee his suit because no one had thought to deal with that particular problem (in part because he was only supposed to be in it for a short while and ended up stuck on the launch pad). People have to go the bathroom in space, just like they do here.

Then there is the tech that becomes commonplace. Think about it. As much as I adore modern communications, I was among the last group of students to come of age without email. I remember using the fledgling version of it on campus. If you'd told me then about all the stuff I can do now, a mere 15 years later, I wouldn't have believed you. Not that we have everything. I want my flying Delorean, dang it. Though I fully expect that if we ever have flying cars, there will be bumper stickers on them.

It's those little touches, when they go into a work of sci-fi, that help ground it for me. I can accept the fantastical if the noodle shop guy is still getting the order wrong because of the language barrier. (Noodle shops, like yellow taxis, apparently being a cultural artifact that survives long into the future. Both Harrison Ford and Bruce Willis have told me so, and they wouldn't lie to me.) It's those little touches that, if a writer can integrate them skillfully enough, manage to work wonders with the believability of the story. Even if the rest of it is just so out there as to be ridiculous - deliberately so or otherwise.

So there is a part of me that hopes that, should the space elevator be built, and should it carry people, it will have muzak.

I just don't want to have to ride it if it does.

Friday, August 28, 2009

Chasing Tangents

As mentioned, I tend to procrastinate. It's not deliberate by any means... well, ok, sometimes it is because I just don't want to get started or finished or even be in the middle of whatever it is I am working on. Other times it's a question of having other things that I deem to be more important to work on - which can translate to "anything is more important than this is." And sometimes it's just because I have an insatiable sense of curiosity and go wandering off chasing down tangents and random thoughts.

Actually, that's a lot of the times, come to think of it. I have a tendency once I discover something new, especially if it's interesting or has the potential to contain lots of useless but otherwise fun knowledge. I confess to being something of a trivia junkie. Actually it goes beyond mere trivia into the arcane, esoteric, and downright utterly and completely useless for ninety percent of anything, yet still addictive. I can't even reasonably claim it's "research" for any particular story, because there is so much of it out there that I have taken the time to read about and/or look into that even if I was a prolific author I won't live long enough to make use of them all.

Of course, from time to time something I learn does wind its way into something I'm working on. There are also the odd ideas and plot lines or other story details that might be suggested. Mostly they tend to work into my stories in terms of the little details, nothing major, but those odd little bits that ground a work in the reader's imagination and makes the fantastical elements I'm weaving that much more real for my audience. Which only makes it worse, because then there is the little voice in the back of my head that says "you know, this *might* be useful someday" and so I keep going.

Mostly though it's about the desire to chase those tangents. To find out where something interesting leads, follow the threads (without unraveling them), and generally stuff my brain with a thousand more essentially useless tidbits. All because it's fun.

Saturday, August 22, 2009

The Corkscrew

This is a rumination on the little identifiable things that make us instantly recognize whatever it is that little thing is a part of, but which may, in their own way, be somewhat inscrutable. In this case, it's the corkscrew on the Swiss army knife.

A question to start with first. Has anyone who owns a Swiss army knife ever actually used the corkscrew to open a bottle of wine? I did, once, and have to say it doesn't work very well. It's a little too small, unless you have some super-deluxe model, and frankly the corkscrew on a decent sommelier's knife works a lot better. In part I think the fault for the Swiss model lies in it's need to fold away nice and neatly, but, really, in a survival knife, why do you need a corkscrew in the first place?

Or, for that matter, why is part of the standard issue equipment to an army - assuming the Swiss army knife, was, in fact standard army issue - a device whose sole purpose is to aid in the consumption of alcohol? Then again, they are Swiss, after all, so maybe a little wine after the field of battle was the norm.

Though when was the last time the Swiss went to war?

And yet, for it's seemingly little utility, it's on all but the smallest models, and I would go so far as to say that it would seem not only odd, but also somewhat amiss, were it not to be there in the first place.

Sunday, June 28, 2009

Going After Stereotypes With an Axe

Read a story about Backcountry Mail Service and it got me thinking about stereotypes and other elements of story-telling. At one point in the article someone remarks that just because they're living out where it's remote doesn't mean they don't want to be modern. (One of them gets Netflix, for example, even though it's 30 miles to the nearest town... and probably not all of that is over what would count as "road.") Yet that's one of the automatic assumptions lots of people make about life way out in the woods. That it's all backwards, rustic, oil lamps and firewood and outhouses, and that everyone needs to use an axe for just about anything.

(Actually, the axe is, I have heard, pretty indispensable.)

And while some of these places may not have indoor bathrooms (though in this day and age I doubt that - you can put an enclosed septic system in just about anywhere), that doesn't mean they aren't connected to the world at large. Satellite tv and internet has largely solved that problem - after all you can't get Netflix without a computer I don't think - and so the automatic assumption many make that backcountry equals backwards just doesn't fly.

I think the trick as a writer is to recognize when you're making those assumptions as a shortcut for developing character. I myself have written characters who live off in the back woods someplace, and yes, they are anti-social. This isn't always a stereotype, though, as I had a great uncle Jim who remarked in all earnestness that it was time to move the day he saw three cars go past his house. Not at a time, mind you, just all day. Three cars per day was too much for Uncle Jim. The important part is not to let your setting or other aspects become a too-easy shorthand for establishing your own character. If you don't do that, you've lost a dimension to your character that could have made him or her much more interesting.

Getting back to the news story, it's the little details that can help set things apart from the stereotype and make things more personal, more individual. The fact that the pilot needs a pillow to sit on, or that the other pilots purposefully overbid to make sure the guy who's done the job since the 70's got to keep the contract, are things that make the news article more vivid, more personal, these take the people (who are in this case real people, not characters) from a cookie-cutter image of what people who live out there must be like to a more nuance portrayal of who they really are.

And not one of them was mentioned as having a really big beard.